Eroge! H mo Game mo Kaihatsu Zanmai (2011)

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Release Date

26 Aug, 2011

Runtime

00:30: (HH:MM)

Total Episode/Season

6/1

Synopsis

Mochizuki Tomoya is a guy that lives on his own with only a day job at a convenience store keeping him afloat. While he really likes eroge, he can't draw, isn't much of a writer or composer, and doesn't know much about business. Still, his dream is to get a job at an eroge studio in hopes of creating what he loves, eroge. Tomoya's luck takes a turn for the better when he sees a help wanted ad for the local studio Flower, and after a meeting with the company president (who to his surprise looks like an elementary school kid), manages to get a job as administrator of the company's website. Tomoya's glee at being part of the eroge industry is short-lived, as he soon learns that Flower is on the chopping block due to their first title being a massive failure. After playing through Flower's first title, Tomoya realizes that his co-workers don't know anything about eroge, lacking the insight and understanding needed to make a good game...

Original Title

えろげー! ~Hもゲームも開発三昧~

Photos

Season 1

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26 Aug, 2011

Mochizuki Tomoya is a guy that lives on his own with only a day job at a convenience store keeping him afloat. While he really likes eroge, he can't draw, isn't much of a writer or composer, and doesn't know much about business. Still, his dream is to get a job at an eroge studio in hopes of creating what he loves, eroge. Tomoya's luck takes a turn for the better when he sees a help wanted ad for the local studio Flower, and after a meeting with the company president (who to his surprise looks like an elementary school kid), manages to get a job as administrator of the company's website. Tomoya's glee at being part of the eroge industry is short-lived, as he soon learns that Flower is on the chopping block due to their first title being a massive failure. After playing through Flower's first title, Tomoya realizes that his co-workers don't know anything about eroge, lacking the insight and understanding needed to make a good game…